INTRODUCING HARBIN

Harbin is an upcoming first-person horror action game developed by myself using Unreal Engine 4 and the Voxel Plugin. Harbin is set to be released for PC in early 2021.

With no prior experience in game development, this project represents a monumental effort and something that I am extremely proud of. With the help of friends in the game industry, I was able to teach myself everything from coding, animation, to level design and sounds design/cinematics for games.

For more updates please follow @GameHarbin on Twitter.

 
 

GAME DESIGN BREAKDOWNS AND REELS